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But unfortunately, it seems as though Xsyon currently offers little in the way. The aforementioned skills such as “architecture” allow players to. Players start the game with a selected set of skills. They gain new skills by learning from other players or by uncovering knowledge in books from the past. Skills increase with use. Skills decrease over time if not used. Skills can be maintained and increased by using experience points. Skills are affected by many external factors.
Xsyon is a sandbox massively multi-player online role playing game (MMORPG), an online community, a virtual world and an adventure.Set in the near future, Xsyon is an apocalyptic fable. The world draws its inspiration from history, mythology, and prophecies of the Apocalypse. Most aspects of modern life are now gone. Modern vehicles, weapons, appliances, computer and even the books that describe these things are practically nowhere to be found.You are a survivor. Your youth was spent lost in times of war.
Your memories of the past with its machines, computers, bright lights and buildings reaching for the skies are vague and ever fading, a distant and unreal dream. You grow accustomed to ancient ways that now once again rule the world.Xsyon is an ever changing dynamic world. Players affect the environment by gathering resources, chopping down trees, hunting animals, building towns and developing trade. Players hold the power to create and destroy, to maintain a balance with nature or to cultivate a new civilization. The game is built around environmental, natural, economic, questing, and social systems.
These systems are in constant flux and it's the players interacting with these systems that determine the current state of the virtual world.Xsyon is a fantasy world, but is heavily based on reality. Set in an uncertain apocalyptic future, the virtual world draws upon real life geography, history, science and medicine, fauna and geology are slightly twisted versions of what is real. Whether you are determining what materials to use in a set of armor, trying out ingredient combinations in a recipe or gathering information on the local geography, there is always something new and real you can learn from the Xsyon world.As a player, explorer and settler of this new virtual world you have many choices. You can play as a warrior, a trader, a craftsman or a cultivator of crops.
You can specialize your skills or become a jack of all trades. You can play as a clan leader or town official, socially involved with many other players, or you can explore the world as a lone adventurer. Xsyon is a game for all kinds of players from casual to hard core. The path you take is up to you.Whether you are a first day scavenger or a grizzled veteran, Xsyon should be fun.
Players begin with a decent set of statistics rather than evolve from a weakling to a super human. You enter the world inexperienced and lacking skill, with strengths and weaknesses, but still as a hero. Rather than grind levels to reach predictable goals, Xsyon is based on change, interactions and consequences. As new quests, lands and features are constantly introduced, there is always something new for you to discover.By combining elements of different game genres and social worlds and by blurring the line between fantasy and reality we have created a unique online world.
We hope you will find the Xsyon experience fresh, enjoyable, rewarding and full of surprises.Explore, learn, make friends and create the world you want to live in! Are you with us?
What is Xsyon?Xsyon is a massively multiplayer online role playing game (MMORPG), an online community, a virtual world and an adventure.Set in the near future, Xsyon is an apocalyptic fable. The world draws its inspiration from history, mythology, and prophecies of the Apocalypse. Most aspects of modern life are now gone. The leaders of the new world, under the guidance of the reinvigorated once forgotten gods, have hidden traces of the scientific progress that led to the devastation of the earth. Modern vehicles, weapons, appliances, computer and even the books that describe these things are practically nowhere to be found.The world will be released in a series of installments.
Each release will further expand the online world to locations across the planet. The myths, beliefs and culture of these locations, both past and present will augment the Xsyon experience, as new skills, crafts, artifacts, creatures and landscapes are introduced. The storyline will advance based on the prophetic revelations and the players settlers of Xsyon who influence and determine the current state of the world.Xsyon is Dynamic:Xsyon is an ever changing dynamic world. Players affect the environment by gathering resources, chopping down trees, hunting animals, building towns and developing trade.
Players hold the power to create and destroy, to maintain a balance with nature or to cultivate a new civilization.The game is built around environmental, natural, economic, questing, and social systems. These systems are in constant flux and it's the players interacting with these systems that determine the current state of the virtual world.Xsyon is Educational:Xsyon is a fantasy world, but is heavily based on reality. Set in an uncertain apocalyptic future, the virtual world draws upon real life geography, history, science and medicine, fauna and geology are slightly twisted versions of what is real. Whether you are ascertaining which wood is sturdy enough for construction and which is flexible enough for a bow, gathering information on the local geography or uncovering historical facts and trivia, there is always something new and real you can learn from the Xsyon world.Xsyon is Flexible:As a player, explorer and settler of this new virtual world you have many choices. You can play as a warrior, a trader, a crafter, or a cultivator of crops. You can specialize your skills or become a jack of all trades.
You can play as a clan leader or town offical, socially involved with many other players, or you can explore the world as a lone adventurer. Xsyon is a game for all kinds of players from casual to hard core. The path you take is up to you.Xsyon is Fun:Whether you are a first day scavenger or a grizzled veteran, Xsyon should be fun.
Players begin with a decent set of statistics rather than evolve from a weakling to a super human. You enter the world inexperienced and lacking skill, with strengths and weaknesses, but still as a hero. Rather than grind levels to reach predictable goals, Xsyon is based on change, interactions and consequences. As new quests, lands and features are constantly introduced, there is always something new for you to discover.Xsyon is Unique:By combining elements of different game genres and social worlds and by blurring the line between fantasy and reality we have created a unique online world.
We hope you will find the Xsyon experience fresh, enjoyable, rewarding and full of surprises.Explore, learn, make friends and enjoy! Are you with us?What is the Prelude?The Prelude is a limited first release of the Xsyon virtual world. An isolated basin surrounded by mountains in a future American wilderness serves as a launching point for the ever expanding world. This setting provides a pristine environment for players to develop a new world.During the Prelude, Xsyon will continuously evolve and expand. Denizens will uncover remnants of lost technology, discover new crafts and skills and encounter new creatures.
A deadly fog which surrounds the basin will slowly recede to expose new lands, more affected and ravaged by the ongoing apocalypse.The players of the Prelude begin as scavengers, hunters and gatherers. By uniting as clans and building towns, they will cultivate civilizations, establish trade, forge alliances and develop enmities. They lay the foundations for future generations of Xsyon dwellers.Join us now in the Prelude and help determine the future of Xsyon!DevelopersJordi Grau DavisJordi Grau Davis (that's me) studied for many years, earning Bachelor degrees in Archaeology and Architecture from the University of California Berkeley and a Master's degree in Architecture from Harvard University, only to leave it all behind for video games in 1994.I founded two game graphics companies, Vector Graphics and Future Primitive and have been in the game industry for 15 years. Through these companies I fulfilled contracts with Sony, Sega, Mindscape, Microprose, Virgin Interactive, Raven Soft, Hewlett Packard, Worlds Inc. The answers seem pretty honest.I am not very fond of the death by age feature though. I would rather age while gaining titles like The Yellabelly, The Experienced, The Veteran, The Ancient.ect but not die from aging.
When you get to level five, go to the Burning Plains Mission (I would suggest that you use Maya, Hyuga and Karen, but any party will do). Phantasy star universe guide. It doesn’t really matter what type of weapon you use so don’t worry about that.
People get attached to their characters.The first screenshot looks fake like the models were moved into position but the rest look real enough.Whether I preorder or not will be based off of the video. If it shows an indepth look at many features and combat then the guys at Xsyon will be 40$ richer.But I do have a question. Whats with the terrain editing and such? Something like that could lead to alot of not so nice happenings. Say I build me a house somewhere. Can someone come along and make the house impossible to reach / get into by lowering / raising the terrain?How long does it take to change the terrain?Will there be an ' access level ' radius around houses and towns?Just things I am concerned about.
Originally posted by SlyLoKBut I do have a question. Whats with the terrain editing and such?
Cossacks european wars graphics problem. Select ' Compatibility' Tab.3. ' Looks like i'm the only one who have this prob.' Place a check mark next to ' Run this program in Compatibility mode' and select Windows 8from the drop down list.4. Let the game install and then check the functionality.Let us know the result.
Something like that could lead to alot of not so nice happenings. Say I build me a house somewhere. Can someone come along and make the house impossible to reach / get into by lowering / raising the terrain?How long does it take to change the terrain?Will there be an ' access level ' radius around houses and towns?Just things I am concerned about.Part of that is going to be worked out Im sure overtime, plus I dont think its as easy as you think to terraform the area =PI will see if we can get that answer though from the forums.
Originally posted by SlyLoKThe answers seem pretty honest.I am not very fond of the death by age feature though. I would rather age while gaining titles like The Yellabelly, The Experienced, The Veteran, The Ancient.ect but not die from aging. People get attached to their characters.The first screenshot looks fake like the models were moved into position but the rest look real enough.Whether I preorder or not will be based off of the video.
If it shows an indepth look at many features and combat then the guys at Xsyon will be 40$ richer.But I do have a question. Whats with the terrain editing and such? Something like that could lead to alot of not so nice happenings. Say I build me a house somewhere. Can someone come along and make the house impossible to reach / get into by lowering / raising the terrain?How long does it take to change the terrain?Will there be an ' access level ' radius around houses and towns?Just things I am concerned about. What is curiously (to me) missing from all this info and features is the full PVP element of the game which really is a large part of how the gameplay will be. Why this is not touted as a main feature I do not know.
Seems almost hidden. I had to dig for the info a little.My understanding that there will be some penatlies for PK although some will of course go that direction.My understanding is also that when you are killed you can be looted.All this may work out very well or not. I really do not know.I elect to wait until this is out a few months and will check on it then. IMO have just seen it not work well in other games and am gunshy. If it does work this game will have more other elements than any other game with full on PVP that I have seen.
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If not it will go the way of the others. Originally posted by DSBHRWhat is curiously (to me) missing from all this info and features is the full PVP element of the game which really is a large part of how the gameplay will be. Why this is not touted as a main feature I do not know. Seems almost hidden.
I had to dig for the info a little.My understanding that there will be some penatlies for PK although some will of course go that direction.My understanding is also that when you are killed you can be looted.All this may work out very well or not. I really do not know.I elect to wait until this is out a few months and will check on it then.
IMO have just seen it not work well in other games and am gunshy. If it does work this game will have more other elements than any other game with full on PVP that I have seen. If not it will go the way of the others.This game has PVP in it, but its not PVP focus.
Its sandbox focus. Meaning you are more like building and living in a world to do stuff in. PVP is part of what that world has to offer.As does being a trader, crafter, leader, city builder, explorer etc.This isnt like most games you see where you go to find a new area and it has quests there you do.You go to a new area, and you make it your own. You and your tribe can choose to build here, raid it, trade with the people that live there, or attack them and be mean. Or you can help them build up or maybe clear an area away.Maybe find new things for your gear, so you can go to other places and trade that gear with that tribe.The players themselves make up some of the quests in this game. If a town needs say more wood to build up its temple, it the tribe leader can offer a reward for a player to gather that wood.If a town has a problem with bandits (players or NPCs) it can make a quest to offer a reward for clearing them out.PVP will be a major part of the game, but dont think it will be like the only part or PVP first everything second.Its Sandbox first, PVP is just part of that.
I could not want to play this game any more than I do now.If it is 40% of what they claim, it will still be fantastic.My only concern is, yes, there are a hand full of screenshots and some promising information on their website, I would love to see the actual game, say, in a video.I do not feel like this is much to ask. If the game is 80% complete as they say a two minute quick video of ingame, even if not showcasing much, would at least prove that there is something there.I personally believe it unfair to ask for preorders with no proof of product what so ever.
Game sound interesting. A lot of features from old games that made them good along with lots of new features to make it a new game and not some rehash. On the feature list: I can believe most of it for one reason.they are focusing on a relatively small area and not trying to push a mega world out at the start. This gives them more time to focus on interesting and good content over a small area rather than bland and boring content over a huge area. At least that is how I read it. I will take small and interesting over Huge and bland any day.
More than likely I will give this game a try. Or iginally posted by MaelkorGa me sound interesting. A lot of features from old games that made them good along with lots of new features to make it a new game and not some rehash. On t he feature list: I can believe most of it for one reason.they are focusing on a relatively sma ll area and not trying to push a mega world out at the start. This gives them more time to focus on inter esting an d good content over a small are a rather than bland and bori ng content over a huge area. At least that is how I r ead it. I will take small and interesting over Huge and bland any day.
More than likely I will give this game a try.Agree, not that many p eople will be playin g at the beginning, I wo uld rath er them work on features than a huge empty world (opposite of what MO did). Originally posted by MrDDTOriginally posted by DSBHRWhat is curiously (to me) missing from all this info and features is the full PVP element of the game which really is a large part of how the gameplay will be. Why this is not touted as a main feature I do not know. Seems almost hidden. I had to dig for the info a little.My understanding that there will be some penatlies for PK although some will of course go that direction.My understanding is also that when you are killed you can be looted.All this may work out very well or not. I really do not know.I elect to wait until this is out a few months and will check on it then. IMO have just seen it not work well in other games and am gunshy.
If it does work this game will have more other elements than any other game with full on PVP that I have seen. If not it will go the way of the others.This game has PVP in it, but its not PVP focus. Its sandbox focus. Meaning you are more like building and living in a world to do stuff in. PVP is part of what that world has to offer.As does being a trader, crafter, leader, city builder, explorer etc.This isnt like most games you see where you go to find a new area and it has quests there you do.You go to a new area, and you make it your own. You and your tribe can choose to build here, raid it, trade with the people that live there, or attack them and be mean. Or you can help them build up or maybe clear an area away.Maybe find new things for your gear, so you can go to other places and trade that gear with that tribe.The players themselves make up some of the quests in this game.
If a town needs say more wood to build up its temple, it the tribe leader can offer a reward for a player to gather that wood.If a town has a problem with bandits (players or NPCs) it can make a quest to offer a reward for clearing them out.PVP will be a major part of the game, but dont think it will be like the only part or PVP first everything second.Its Sandbox first, PVP is just part of that.if there is pvp in it, ppl will always make PvP the main focus.other than the PvP loved the feature list, like a civilization MMO:P. If there was a kudos feature in this thread, you'd earn +1. That being said, this is a lot of great information. One of the biggest upsets about Xsyon (Besides 'How do you pronounce it?' ) is the lack of information.
Seemingly coming out of nowhere, this game bolsters a feature list 3 miles long, a hand full of developers, and a vision that is similar to the ravings of a madman.This puts a lot of my worries to rest, but the nagging feeling that there's something not right with this game still rides my heels.Miles 'Tails' Prower out! Catch me if you can! Originally posted by SuprGamerXI viewed a few pictures and if my avatar is able to wear a pair of jeans with a shovel as weapon then it's a big + in my bookI think I have to agree with this sentiment. I'm so sick of all the bright, shiny, glowy crap and games which try to give you badass looking or cool looking equipment and weapons right from the start that I would find it refreshing if I had to live in tattered rags and use an old pitchfork or a crowbar as a weapon for a while.I don't know how things will be in this game exactly.just saying. Originally posted by SkeltemTbh, this seems too good to be true.
Call me a bitter MMO vet, but I have seen this before (Dark&Light anyone?) and indeed this 'Prelude' (aka paid beta) reminds me of the infamous 'Settlers of Ganareth' scheme.I'd very much hope, this game flies and with even 60% of the promised features I would very probably play it.But this industry made me doubting thomas.Totally agree with you, I did the Dark and Light thing, and it was crap. All I can say is wait a while and see. There is more info there just not released yet.Wait for videos and game play to come out the next month.BTW I got my money back from Dark and light just by selling the account to someone for 10$ more than I paid. So worked out.
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